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黎明殺機(jī)dlc隱藏改動(dòng)一覽

時(shí)間:2016-08-20 09:09:38 來源:巴哈 作者:lokhin5312 熱度: 31

《黎明殺機(jī)》近日更新了其1.10版本,新添加了很多不少東西,但是有很多改動(dòng)是日志內(nèi)為提供的,小編這里就來和大家分享下其隱藏改動(dòng)的一些資料,以供參考。

《黎明殺機(jī)》近日更新了其1.10版本,新添加了很多不少東西,但是有很多改動(dòng)是日志內(nèi)為提供的,小編這里就來和大家分享下其隱藏改動(dòng)的一些資料,以供參考。

黎明殺機(jī)dlc隱藏改動(dòng)一覽

具體如下:

-You must hold your camera at a specific angle to now do a fast vault (Spring + Vault)

-現(xiàn)在你只能在某些特定的角度才能快速翻窗

-You gain unitwalking for 1 second after vaulting over a barrier allowing you to walk through the killer with no collision

-你在翻越路障后其實(shí)有一秒的時(shí)間可以穿透其他角色(例如殺手)

-More windows have been boarded up:

Suffocation Pit (long house)

Macmillan Estate (upstairs window)

Many more! let me know below if you see them

-現(xiàn)在有更多的窗口被封:

Suffocation Pit的長型房屋

Macmillan Estate 大屋的第二層

還有更多!

-Hills no longer have unique side geometry that can be exploited to climb up the hill quickly

-現(xiàn)在不能利用小丘獨(dú)特的幾何漏洞來快速爬上小丘了

-Fixed killer's house geometry so survivors can no longer climb between the lockers in the corner of the room to trap the killer

-修正了殺手基地的結(jié)構(gòu),令倖存者無法通過那兩個(gè)角落的柜子困住殺手

-Increased number of crow spawns throughout all levels

-增加所有地圖的烏鴉數(shù)量

-Survivors (with Saboteur or Toolbox): If you stand on long side of an armed bear trap, you get the Disarm dialog but if you stand closer to the wide part of the bear trap you will get the Sabotage dialog (Carried over from patch 1.0.6)

-那些帶了破壞技能或工具箱的倖存者:當(dāng)你站在已被佈置的陷阱的長邊的時(shí)候你會(huì)得到解除陷阱的提示,但當(dāng)你站在陷阱寬的一邊的時(shí)候你會(huì)得到拆除陷阱的提示(從1.0.6帶過來了)

-Wraith only: added an internal cooldown between "Survivor Found" point awards after coming in and out of cloak.

-隱形殺手限定:在隱形和現(xiàn)形的分?jǐn)?shù)獎(jiǎng)勵(lì)之間新增了一個(gè)不可見的冷卻時(shí)間

-Updated animations for Hillbilly and Wraith

-電鋸殺手和隱形殺手有新的動(dòng)畫了

-The DLC must be installed to play, not guaranteed to auto-update for all users

-DLC是一定要裝的,不保證是自動(dòng)更新

-Survivors will now trigger an audible map-wide scream when they are put into a dying state

-現(xiàn)在當(dāng)倖存者被砍倒時(shí)會(huì)發(fā)出全圖性的慘叫

-Some new music when killer is carrying or survivor being carried.

-殺手扛著人和倖存者被扛著的時(shí)候有新的音樂了

-Any falls will stun your survivor briefly, killers are unaffected by falls

-現(xiàn)在任何高處下落都會(huì)短暫暈眩倖存者,殺手則不受影響

New/Existing Bugs (1.1.0):

新的或者一直存在的Bug:

-Be a Survivor aka Solo-queue for all intents and purposes is "broken". Current work around is to start a "Survive with your Friends" game and ready up by yourself.

-成為倖存者(又叫單排)的意義已經(jīng)「毀壞了」,一部分是因?yàn)槎嗯诺能?/p>

-Every time you restart your game, your rank will reset to 20 until you play a game. Also, when you restart your game double check your items and offerings again sometimes they will not remember your previous choices.

-每次重啟游戲你的排位都會(huì)重設(shè)為20,直到你玩了一局游戲,還有,每次重啟請(qǐng)Double check你的物品和祭品,有時(shí)候系統(tǒng)不會(huì)幫你記住你的Loudout

-Survive with Friends 4 player lobbies will break showing only 3 survivors. If you wait for a 4th survivor sometimes it will never find the 4th and sometimes adds 7 players to the game in the middle of the match. Game sometimes crashes midgame in extreme examples (8-10 players have joined)

-多排的時(shí)候如果以4個(gè)倖存者出發(fā),在公開大廳里只會(huì)顯示有叁個(gè)倖存者,若你等待第四個(gè)倖存者有時(shí)候永遠(yuǎn)不會(huì)有結(jié)果,或是在游戲中途亂入七位倖存者,若更多倖存者加入(8-10位)游戲就會(huì)崩潰了

-Survivor (Jake/Claudette): From Killer's point of view, Jake/Claudette's hair outline glows when passing by outlined objectives (generators and sometimes hooks)

-倖存者(公園和黑妹)在殺手的畫面中,他們倆的頭髮輪廓在經(jīng)過有輪廓的物體時(shí)會(huì)出現(xiàn)(例如發(fā)電機(jī)和鈎子)

-Survivor (any): after a game loads, your items will immediately "lost to the entity" once the spin around your character is complete if you have a instant-consumable addon that "depletes the item" on use (Styptic Agent, Anti Hemorrhagic Syringe, Brand New Part) equipped

-任何倖存者:游戲開始后的圍繞動(dòng)畫完結(jié)后,如果你的物品有加入'用完附件物品立即消失'屬性的附件,你的物品會(huì)立即「為邪靈而瘋狂」

-Survivor (Asylum map): cannot use hatch unless standing at a very specific angle because it is spawning too close to the wall.

-倖存者在療養(yǎng)院地圖的時(shí)候:因?yàn)樘由淼赖纳傻攸c(diǎn)離墻壁太近,所以倖存者只有在特定的角度才能使用逃生隧道

-Survivor (Asylum map) : running around the new Asylum map sometimes parts of the character model will extend and distort making it easier to spot the survivor.

-倖存者在療養(yǎng)院地圖的時(shí)候:有時(shí)候跑酷的時(shí)候倖存者的模組會(huì)被拉長和扭曲,很容易被殺手發(fā)現(xiàn)

-Survivor (any): pressing crouch and a gesture button will sink your body into the ground until you release crouch

-任何倖存者:同時(shí)按蹲下鍵和手勢(shì)鍵會(huì)令你的身體插入地面,直到你鬆開蹲下鍵

Survivor (any): after wiggling free sometimes user loses all ability to interact with the world until downed by killer again

-任何倖存者:在殺手肩上掙脫之后有時(shí)候玩家會(huì)失去所有互動(dòng)能力,直至你再被殺手砍倒

-Survivor (any): slow entering a locker is quieter for player but not the killer

-任何倖存者:慢速進(jìn)入柜子只對(duì)倖存者有用,對(duì)殺手一點(diǎn)屁用都沒有

-Survivor (any): when running out the exit if you turn around at the last second, you will still receive escape points but lose control of your character and it will remain in the game continually running in a straight line. In this state, the killer can still down you and hook you earning points off of you but you can spam struggle to earn extra points.

-任何倖存者:當(dāng)奔向出口時(shí)如果你在最后一秒轉(zhuǎn)向,你會(huì)得到逃脫分?jǐn)?shù)但不能控制你的角色,而且它在游戲中會(huì)一直直線奔跑,在這種情況下,殺手仍然可以把你砍倒和把你獻(xiàn)祭來獲取分?jǐn)?shù),不過你也可以掙扎來獲取額外分?jǐn)?shù)

-Killer (any): If you stand directly in front of a hooked survivor and tap back twice, you will put yourself in a position that survivors cannot unhook the survivor from any angle.

-任何殺手 :如果你直向站在被鈎倖存者的面前再往后煺兩下,其他倖存者就不能解救他了

-Killer (nurse): using blink to change levels onto staircases sometimes results in falling through the world or getting stuck in map geometry

-晴天娃娃:傳送至有高低差的樓梯有時(shí)候會(huì)令你跌出世界外或者卡在一些地圖邊界中

-Killer (nurse): has same attack animation while carrying a survivor as when she isn't (intended?) allowing

-晴天娃娃:扛著倖存者的時(shí)候可能會(huì)無故做出攻擊

-Killer (nurse): blink striking near barriers allows an immediate second attack (extension of the 'look-up' attack reset exploit)

-晴天娃娃:傳送砍砍中板子的時(shí)候可以立即發(fā)動(dòng)第二次攻擊

-Killer (nurse): Lethal striking (blink + attacking) a survivor a hooked survivor in the basement generates points

-晴天娃娃:傳送砍砍中一個(gè)倖存者的話,在殺手基地被鈎的倖存者可以拿到分?jǐn)?shù)

-All: Some players that are not cheater flagged are getting their bloodpoints and rank reset to 20 after restarting the game.

-普遍:有些不用外掛的玩家會(huì)被錯(cuò)誤標(biāo)記,令他們重啟游戲時(shí)全部進(jìn)度清零

-All: When a killer opens a locker the same time a survivor is leaving or when vaulting a barrier a killer is trying to break, has a chance to knock one of the players out of the map geometry into an unplayable state

-普遍:當(dāng)殺手開柜子的時(shí)候如果柜子中的倖存者同時(shí)離開柜子或者當(dāng)殺手搗毀路障的時(shí)候如果倖存者同時(shí)越過同一路障時(shí),有機(jī)會(huì)其中一個(gè)玩家會(huì)飛出地圖外令游戲無法繼續(xù)

-Survivor (any): when killer hits crouched survivor being healed, the one healing sometimes gets disconnected resulting in the survivor being healed being stuck in position getting healed to 100% non-stop

-任何倖存者:當(dāng)殺手砍中一個(gè)正在蹲下接受冶療的倖存者時(shí),施以冶療的倖存者有時(shí)候會(huì)被強(qiáng)制拔線,令被冶療的倖存者一直不能動(dòng)而且進(jìn)度條停在100%

-Killer (any): if a survivor is stuck in the being healed position from the above bug, you cannot pickup or kill this survivor until another survivor who does not get disconnected heals him to 100%

-任何殺手:如果殺手觸發(fā)了上一個(gè)Bug,你不能扛起或是殺死那位倖存者,直到有另一位倖存者冶療該位倖存者,完成那100%的進(jìn)度條

-Various issues with post-game bloodpoint calculation (could be visual only)

-有些血點(diǎn)的計(jì)算問題

-Possible fix for reset bloodpoints/rank on restart: Level a character 5 times (Leveling 5 bloodwebs at level 50 does not count, must be 5 actual level ups) Also make sure your Steam userdata folder is not read-only

-其實(shí)是有辦法修正重啟游戲時(shí)血點(diǎn)和排拉重置的問題的:升級(jí)一個(gè)角色五次(50級(jí)的升級(jí)不計(jì),必須是數(shù)字的上升)并確認(rèn)你Steam的userdata的屬性不是唯讀

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