PSV版孤島危機(jī)需看掌機(jī)銷量情況
時(shí)間:2012-06-04 08:49:36 來源:未知 作者:小四 熱度: 252 次
今天,孤島危機(jī)制作商Crytek發(fā)表如下言論,稱PSV版的孤島危機(jī)作品還未準(zhǔn)備開發(fā),理由是由于現(xiàn)在掌機(jī)還未得到一個(gè)滿意的銷量,看來想看到PSV版的孤島危機(jī)的話,索尼需要加大力度了。
今天,孤島危機(jī)制作商Crytek發(fā)表如下言論,稱PSV版的孤島危機(jī)作品還未準(zhǔn)備開發(fā),理由是由于現(xiàn)在掌機(jī)還未得到一個(gè)滿意的銷量,看來想看到PSV版的孤島危機(jī)的話,索尼需要加大力度了。
原文:
Crytek, the developer behind such titles as Crysis 3 and Homefront 2, doesn’t have any plans to make games for the Wii U or PlayStation Vita at the moment. Founder and CEO Cevat Yerli shared the update in an interview with German site Golem.
Although Crytek won’t be involved with Wii U software development, the studio’s CryEngine technology will be incorporated into projects from other companies. Yerli sees Sony’s handheld as appealing from a technical standpoint, but feels it could be too late to get involved with the platform from a business perspective.
Yerli said (rough translation):
“We don’t have anything planned for either console. For the WiiU there will be games running on CryEngine, but they are from licensees. The PlayStation Vita is uncertain to us as a platform. On a technical level the Vita is appealing to me, without a doubt we could have fun with it. From a business perspective however it’s somewhat too late.”
翻譯:
Crytek,孤島危機(jī)和國土防線系列游戲的開發(fā)商,目前沒有計(jì)劃為WIIU和PSV開發(fā)游戲,這是根據(jù)創(chuàng)始人兼首席執(zhí)行官Cevat Yerli在接受德國網(wǎng)站記者采訪時(shí)所透漏的消息。
雖然Crytek公司將不會參與與WiiU的軟件開發(fā),但是工作室的CryEngine技術(shù)將被納入其他公司的項(xiàng)目。yerli說,當(dāng)看到索尼的新掌機(jī)的時(shí)候,從技術(shù)角度提出是可以制作的,但認(rèn)為如果從商業(yè)角度上看,它并不是一個(gè)合適的平臺。
yerli說(粗略翻譯):
“我們沒有任何計(jì)劃在這兩個(gè)平臺上發(fā)布游戲。WiiU將會有通過CryENGINE引擎運(yùn)行的游戲,但那會是其他廠商制作的。PSV則是不確定的,作為一個(gè)平臺,Vita是在技術(shù)層面上的吸引著我們,毫無疑問,我們非常樂意去制作東西。然而從商業(yè)角度看是有點(diǎn)太晚了。“
原文:
Crytek, the developer behind such titles as Crysis 3 and Homefront 2, doesn’t have any plans to make games for the Wii U or PlayStation Vita at the moment. Founder and CEO Cevat Yerli shared the update in an interview with German site Golem.
Although Crytek won’t be involved with Wii U software development, the studio’s CryEngine technology will be incorporated into projects from other companies. Yerli sees Sony’s handheld as appealing from a technical standpoint, but feels it could be too late to get involved with the platform from a business perspective.
Yerli said (rough translation):
“We don’t have anything planned for either console. For the WiiU there will be games running on CryEngine, but they are from licensees. The PlayStation Vita is uncertain to us as a platform. On a technical level the Vita is appealing to me, without a doubt we could have fun with it. From a business perspective however it’s somewhat too late.”
翻譯:
Crytek,孤島危機(jī)和國土防線系列游戲的開發(fā)商,目前沒有計(jì)劃為WIIU和PSV開發(fā)游戲,這是根據(jù)創(chuàng)始人兼首席執(zhí)行官Cevat Yerli在接受德國網(wǎng)站記者采訪時(shí)所透漏的消息。
雖然Crytek公司將不會參與與WiiU的軟件開發(fā),但是工作室的CryEngine技術(shù)將被納入其他公司的項(xiàng)目。yerli說,當(dāng)看到索尼的新掌機(jī)的時(shí)候,從技術(shù)角度提出是可以制作的,但認(rèn)為如果從商業(yè)角度上看,它并不是一個(gè)合適的平臺。
yerli說(粗略翻譯):
“我們沒有任何計(jì)劃在這兩個(gè)平臺上發(fā)布游戲。WiiU將會有通過CryENGINE引擎運(yùn)行的游戲,但那會是其他廠商制作的。PSV則是不確定的,作為一個(gè)平臺,Vita是在技術(shù)層面上的吸引著我們,毫無疑問,我們非常樂意去制作東西。然而從商業(yè)角度看是有點(diǎn)太晚了。“
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