惡靈附身流程攻略視頻解說
時(shí)間:2014-10-08 15:25:10 來源:k73電玩之家 作者:小新 熱度: 84 次
《惡靈附身》目前主機(jī)版已經(jīng)偷跑的消息相信大家已經(jīng)知道,部分玩家已經(jīng)入手體驗(yàn)了,而以下分享的是游戲的流程視頻攻略解說,另外,此款游戲還將會(huì)確定出多人聯(lián)網(wǎng)的DLC,以下也將分享相關(guān)資料。
《惡靈附身》目前主機(jī)版已經(jīng)偷跑的消息相信大家已經(jīng)知道,部分玩家已經(jīng)入手體驗(yàn)了,而以下分享的是游戲的流程視頻攻略解說,另外,此款游戲還將會(huì)確定出多人聯(lián)網(wǎng)的DLC,以下也將分享相關(guān)資料。
前兩章視頻攻略:
更新中、、、
《惡靈附身》確定會(huì)出個(gè)多人聯(lián)網(wǎng)的DLC:
Labelled as a 'pure' survival horror game, The Evil Within is designed to strike a certain balance between horror and action elements. As a third-person game with an over-the-shoulder perspective and some shooting, it at first greatly resembles the Mikami-directed Resident Evil 4, though the imagery on display is intended to be much more gruesome and unnerving. The horror elements are also to be more psychological; for example, environments will shift and change to disorient players and throw them off their guard.
While the game features third-person shooter gameplay, ammo is said to be relatively scarce. The player may need to resort to traps like land mines, or melee weapons like knives and axes. Stealth can also be utilised at specific points, such as when Sebastian eludes a chainsaw-brandishing monster, who is a nod to the Dr. Salvador enemy from Resident Evil 4.
The Evil Within will be entirely single-player, though Mikami has hinted that Tango may experiment with asynchronous multiplayer, in the same vein as Dark Souls, via DLC
以下是機(jī)譯,大家感興趣的自己腦補(bǔ):
標(biāo)記為一個(gè)純粹的“生存恐怖游戲,在邪惡的目的是打擊恐怖片和動(dòng)作元素之間的某種平衡。作為一個(gè)在肩上的視角和一些槍殺三分之一人游戲,首先大大類似于我的生化危機(jī)4,盡管在顯示的圖像是更可怕的和令人不安的。恐怖因素也需要更多的心理;例如,環(huán)境將發(fā)生變化的迷失方向感的球員,把他們從他們的警衛(wèi)。
在游戲的第三人稱射擊游戲,可以說是相對(duì)稀缺的彈藥。玩家可能需要訴諸陷阱像地雷,或近戰(zhàn)武器,如刀、斧。隱身技術(shù)也可以被用來在特定的點(diǎn),如當(dāng)塞巴斯蒂安躲避著電鋸揮舞著的怪物,他從生化危機(jī)4到薩爾瓦多博士的敵人點(diǎn)頭。
在邪惡的將全部是單人游戲,雖然我已經(jīng)暗示,探戈可能實(shí)驗(yàn)與異步多人游戲,在同樣的黑暗的靈魂,通過DLC
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